[[Adrian Rzepko]]'s [[Presentation]] on [[DD50 Summit - Where Technology Meets Business]] about `Leave Zelda and Peach alone - save your product! What do video games teach us about product errors?`: [^1] > Games teach us how to induce flow, engage and reward users. > > I will show how to transfer mechanisms (core loop) to Product Management to create a brilliant product! Aspects: - Core gameplay loop vs critical moment - Rewards and quest systems vs the mystique art of gamification - Tutorials vs the best First time user experience [FTUE] About [[Adrian Rzepko]]: ![[Adrian Rzepko#^bio|Bio]] [^1]: https://career.brainhub.eu/devduck/meetup50