[[Adrian Rzepko]]'s [[Presentation]] on [[DD50 Summit - Where Technology Meets Business]] about `Leave Zelda and Peach alone - save your product! What do video games teach us about product errors?`: [^1]
> Games teach us how to induce flow, engage and reward users.
>
> I will show how to transfer mechanisms (core loop) to Product Management to create a brilliant product!
Aspects:
- Core gameplay loop vs critical moment
- Rewards and quest systems vs the mystique art of gamification
- Tutorials vs the best First time user experience [FTUE]
About [[Adrian Rzepko]]:
![[Adrian Rzepko#^bio|Bio]]
[^1]: https://career.brainhub.eu/devduck/meetup50